REUT
When he opened his eyes, the world had changed.
A massive dome stood beyond the window, while the news warned of "zombies." It was disturbingly familiar, almost exactly like Zombie Utopia, an adults-only game his friend had been developing.
Except these zombies didn't devour survivors. They wanted something else entirely.
He had once laughed about the game's absurd premise and even helped develop its ideas. Now, somehow trapped inside that very world as a survivor, he wasn't laughing anymore.
And when he finally fell into the zombies' hands, he discovered that survivors weren't simply captured.
They were sold as "products"... or kept as "decorations."